Increases the length of the Earth spell by 15/30/45% and makes it bounce off obstacles instead of colliding.

Gain's armor equal to 20% of damage done to target's armor.

After taking damage, regenerate 40% over 20 seconds but any further damage taken stops the regeneration.

30% of HP damage done to HP, is taken from mana instead

If damage would exile you, set your HP to 1 instead. Cannot occur more than once every 90/75/60 seconds.

Sets your armor and max armor to 200/250/300, but max HP to 10

Behemoth
Increase max armor by 50, max HP by 25, and max rune charges by 1

Leech

Drain 30% of damage to HP

Sprinting
Increase sprint speed by 25%

Blink

Dash forward a short distance.

Has 3 charges.

Cooldown : 3sec.

Stone

Wind

Fortify If you have any armor, regenerate 5 armor every 10 seconds

Transference

Gain's armor equal to 20% of damage done to target's armor.

Manavore 30% of HP damage done to HP, is taken from mana instead

Sunder

Targets lose an additional 20% of their armor when damaged.

Earth's Mantle

If damage would exile you, set your HP to 1 instead. Cannot occur more than once every 90/75/60 seconds.

Rockslide

Increases the length of the Earth spell by 15/30/45% and makes it bounce off obstacles instead of colliding.

Flesh to stone

Sets your armor and max armor to 200/250/300, but max HP to 10

should be selfexplained