1 shot sniper

Created by dylnyan

Squall

For every spell cast in the air,gain 6% spell damage, up to a max of 5 stacks. After touching the ground, all stacks are lost.

High velocity

Increases projectile speed by 15/30/45%

Armor Piercing

20% of damage ignores targets armor

Steady aim

After not moving for 1 second, increases your spell damage by 4% every second. Stacks up to 5 times.

Sudden gust

After being in the air for 1 second, sorceries cooldown 100/150/200% faster while in the air.

Slipstream

Gain 10/20/30 mana and max mana every second while in the air. 3 seconds after touching the ground, max mana resets to normal.

belt
Runic fluency

Runic fluency Increase max rune charge by 2 and decrease rune cooldown by 20%

belt
Icy refraction

Icy refraction

Ice Shot bounces 4 times and while you're charging Ice Shot, move 500% faster.


belt
Phasing

Phasing Turn invisible every 10 seconds for 5 seconds

rune
Invisibility

Invisibility Become invisible for a time or until you attack and increases your sprint speed by 35%.

Cooldown : 15sec.

gauntlet1
Ice

Ice

gauntlet2
Wind

Wind

Crackshot

Crackshot

Empower

Empower

Deal 30% more spell damage with a single spell. After casting, it takes 10 seconds to become Empowered again.

Armor Piercing

Armor Piercing 20% of damage ignores targets armor

High velocity

High velocity

Increases projectile speed by 15/30/45%

Steady aim

Steady aim After not moving for 1 second, increases your spell damage by 4% every second. Stacks up to 5 times.

Tempest

Tempest

Updraft

Updraft Become immune to all tornadoes and launch skyward when entering them

Slipstream

Slipstream

Gain 10/20/30 mana and max mana every second while in the air. 3 seconds after touching the ground, max mana resets to normal.

Squall

Squall

For every spell cast in the air,gain 6% spell damage, up to a max of 5 stacks. After touching the ground, all stacks are lost.

Sudden gust

Sudden gust

After being in the air for 1 second, sorceries cooldown 100/150/200% faster while in the air.

Maximizing damage off of Ice while giving you mobility with wind. Multiple invisibilities to allow ice shot to charge.

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