Build this if u actually want to win

Created by Silver player

Rockslide

Increases the length of the Earth spell by 15/30/45% and makes it bounce off obstacles instead of colliding.

Earth's Mantle

If damage would exile you, set your HP to 1 instead. Cannot occur more than once every 90/75/60 seconds.

Born on fire

Become immune to your Fireball explosions and heal 4/8/12 HP every 2 seconds while standing in fire

Lasting burn

Fireballs leave puddle of fire that last for 5 seconds

Ignite

Targets can be set on fire, dealing 2 damage per second for 3 seconds

Flesh to stone

Sets your armor and max armor to 200/250/300, but max HP to 10

belt
Runic study

Runic study Increase max rune charge by 1

belt
Mind

Mind Increase max mana by 50

belt
Sprinting

Sprinting Increase sprint speed by 25%

rune
Invisibility

Invisibility Become invisible for a time or until you attack and increases your sprint speed by 35%.

Cooldown : 15sec.

gauntlet1
Lightning

Lightning

gauntlet2
Stone

Stone

Pyromancer

Pyromancer

Phoenix's rebirth

Phoenix's rebirth Resurrect on death with 50% HP, but only once

Born on fire

Born on fire

Become immune to your Fireball explosions and heal 4/8/12 HP every 2 seconds while standing in fire

Ignite

Ignite Targets can be set on fire, dealing 2 damage per second for 3 seconds

Lasting burn

Lasting burn Fireballs leave puddle of fire that last for 5 seconds

Stoneshaper

Stoneshaper

Sunder

Sunder

Targets lose an additional 20% of their armor when damaged.

Earth's Mantle

Earth's Mantle

If damage would exile you, set your HP to 1 instead. Cannot occur more than once every 90/75/60 seconds.

Rockslide

Rockslide

Increases the length of the Earth spell by 15/30/45% and makes it bounce off obstacles instead of colliding.

Flesh to stone

Flesh to stone

Sets your armor and max armor to 200/250/300, but max HP to 10

so the core of this tactic is to have earth bind lightning and rock gauntlet to be max effectiveness


so to start of why would u not take conduit instead of pyromancy, simple because of the the revive u get when you diean average mage has 175 hp plus armor how ever with this build u get 225 hp plus armor not only that but you get immunity to damage and increase movement speed to re position and re positioning is key in the current meta.


ok ok so why use electric and not fire well for one fire has a longer cast time and travel time and the first shot can easly be dodge or missed thats where lightning comes in u get 3 shots per auto attack that already increases your chance to hit ur target and apply earth bind by 200% and not only that you also have a faster casting on lightning but if u like fire u can change it for lighting but make sure u hit that first shot


next you might think im crazy invis over shadow step whaaat??? yes yes u dont get that nice boost forward but what you do get is a longer invis time and no sound from footstep and that is key while shadow step is nice for the early to mid invis is the way to go for the end game


so how do i play this build, this is about sneaking up to your target (but be careful the closer you get the higher the chance of getting detected) applying earth bind with the lighting then smash them with the stone gauntlet the amazing part about this build is no matter what quality of stone you have you will never do below 30 dmg. i hope you good lucky if you have any questions feel free to @Silver player in the pt chats im always happy to help


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