distance damage

Created by Max_kov

High velocity

Increases projectile speed by 15/30/45%

Armor Piercing

20% of damage ignores targets armor

Frozen alacrity

No longer slip and increase sprint speed on ice by 100%

Tundra

Blizzards size and duration increases by 50%

Chilling effect

While on ice, mana costs are reduced by 50/70/90%.

Steady aim

After not moving for 1 second, increases your spell damage by 4% every second. Stacks up to 5 times.
belt
Behemoth

Behemoth Increase max armor by 50, max HP by 25, and max rune charges by 1

belt
Dextrous

Dextrous Increase cast speed by 30%

belt
Sprinting

Sprinting Increase sprint speed by 25%

rune
Teleportation

Teleportation Teleport to a desired location.

Cooldown : 12sec.

gauntlet1
Flame

Flame

gauntlet2
Ice

Ice

Crackshot

Crackshot

Empower

Empower

Deal 30% more spell damage with a single spell. After casting, it takes 10 seconds to become Empowered again.

Armor Piercing

Armor Piercing 20% of damage ignores targets armor

High velocity

High velocity

Increases projectile speed by 15/30/45%

Steady aim

Steady aim After not moving for 1 second, increases your spell damage by 4% every second. Stacks up to 5 times.

Frostborn

Frostborn

Cold snap

Cold snap

Every 30 seconds, gain up to 50 overarmor that shatters after taking any damage.

Chilling effect

Chilling effect

While on ice, mana costs are reduced by 50/70/90%.

Frozen alacrity

Frozen alacrity No longer slip and increase sprint speed on ice by 100%

Tundra

Tundra Blizzards size and duration increases by 50%

icebolt for solo players and fireball for groups of players close together or players close to you(or any wind or poision spells used against you). when they get too close teleport.

when going toward player make an ice road and sprint toward them, jump when near the end of your path for maximum personal speed

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