50/50 - Armor Steal

Created by Jrawly

Transference

Gain's armor equal to 20% of damage done to target's armor.

Penitence

If you take more than 40 damage to health in 2 seconds, reduce all damagedone to you by 30/50/70% for 2 seconds.

Vivisection

Upon killing an enemy, they have a 80/90/100% chance to drop a skill point.

Manavore

30% of HP damage done to HP, is taken from mana instead

Inner peace

After taking damage, regenerate 40% over 20 seconds but any further damage taken stops the regeneration.

Blood armor

Every 3 seconds, gain 3/5/7 armor, but lose 2/3/4 health (stops at max armor or 5 or less health).

belt
Armored

Armored Increase max armor by 100

belt
Dextrous

Dextrous Increase cast speed by 30%

belt
Behemoth

Behemoth Immune to stuns from electricity and damage from poison puddle. You no longer slip on ice

rune
Blink

Blink

Dash forward a short distance.

Has 3 charges.


Cooldown : 3sec.

gauntlet1
Lightning

Lightning

gauntlet2
Poison

Poison

Bulwark

Bulwark

Fortify

Fortify If you have any armor, regenerate 5 armor every 10 seconds

Transference

Transference

Gain's armor equal to 20% of damage done to target's armor.

Inner peace

Inner peace After taking damage, regenerate 40% over 20 seconds but any further damage taken stops the regeneration.

Manavore

Manavore 30% of HP damage done to HP, is taken from mana instead

Zealot

Zealot

Frenzy

Frenzy When you're at or below 35HP, increases your spell damage by 25% and sprint speed by 20%

Blood armor

Blood armor

Every 3 seconds, gain 3/5/7 armor, but lose 2/3/4 health (stops at max armor or 5 or less health).

Penitence

Penitence

If you take more than 40 damage to health in 2 seconds, reduce all damagedone to you by 30/50/70% for 2 seconds.

Vivisection

Vivisection

Upon killing an enemy, they have a 80/90/100% chance to drop a skill point.

Leech armor with Lightning, finish with Blink + Toxic.

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