The best build (READ DESCRIPTION)

Created by [1LF] Ǥäṣ

Ignite

Targets can be set on fire, dealing 2 damage per second for 3 seconds

Lasting burn

Fireballs leave puddle of fire that last for 5 seconds

Born on fire

Become immune to your Fireball explosions and heal 4/8/12 HP every 2 seconds while standing in fire

Thirst quencher

Picking up a potion or shard gives you an extra of that type. You consume items 15% faster.

Finest Wares

When your inventory and equipment slots are full, lower rune cooldown by 5/10/15%, decreases cast time by 5/10/15%, and reduces all incoming damage by 5/10/15%.

Appraise

Items within 50 meters are highlighted
belt
Behemoth

Behemoth Increase max armor by 50, max HP by 25, and max rune charges by 1

belt
Conflagration

Conflagration Fireball now drops 3 smaller fireballs on impact

belt
Sprinting

Sprinting Increase sprint speed by 25%

rune
Blink

Blink

Dash forward a short distance.

Has 3 charges.


Cooldown : 3sec.

gauntlet1
Poison

Poison

gauntlet2
Wind

Wind

Pyromancer

Pyromancer

Phoenix's rebirth

Phoenix's rebirth Resurrect on death with 50% HP, but only once

Born on fire

Born on fire

Become immune to your Fireball explosions and heal 4/8/12 HP every 2 seconds while standing in fire

Ignite

Ignite Targets can be set on fire, dealing 2 damage per second for 3 seconds

Lasting burn

Lasting burn Fireballs leave puddle of fire that last for 5 seconds

Scavenger

Scavenger

Finders keepers

Finders keepers Chests you open contain 1 additional item.

Appraise

Appraise Items within 50 meters are highlighted

Thirst quencher

Thirst quencher Picking up a potion or shard gives you an extra of that type. You consume items 15% faster.

Finest Wares

Finest Wares

When your inventory and equipment slots are full, lower rune cooldown by 5/10/15%, decreases cast time by 5/10/15%, and reduces all incoming damage by 5/10/15%.

You will also have ice on your 1st inventory slot and Fire on your second slot and when you see someone you will throw your toxic cloud and make it into dragon fire to start off the fight hard then switch to whichever gauntlet depending on the range.

Ice - long range

fire - mid range

toxic - short range

And wind is for mobility

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