test

Created by cocoboi

Vivisection

Upon killing an enemy, they have a 80/90/100% chance to drop a skill point.

Transference

Gain's armor equal to 20% of damage done to target's armor.

Inner peace

After taking damage, regenerate 40% over 20 seconds but any further damage taken stops the regeneration.

Blood armor

Every 3 seconds, gain 3/5/7 armor, but lose 2/3/4 health (stops at max armor or 5 or less health).

Penitence

If you take more than 40 damage to health in 2 seconds, reduce all damagedone to you by 30/50/70% for 2 seconds.

Manavore

30% of HP damage done to HP, is taken from mana instead
belt
Behemoth

Behemoth Increase max armor by 50, max HP by 25, and max rune charges by 1

belt
Dextrous

Dextrous Increase cast speed by 30%

belt
Behemoth

Behemoth Immune to stuns from electricity and damage from poison puddle. You no longer slip on ice

rune
Flight

Flight Fly up and propel yourself toward the direction of your mouse.

Cooldown : 45sec.

gauntlet1
Ice

Ice

gauntlet2
Lightning

Lightning

Bulwark

Bulwark

Fortify

Fortify If you have any armor, regenerate 5 armor every 10 seconds

Transference

Transference

Gain's armor equal to 20% of damage done to target's armor.

Inner peace

Inner peace After taking damage, regenerate 40% over 20 seconds but any further damage taken stops the regeneration.

Manavore

Manavore 30% of HP damage done to HP, is taken from mana instead

Zealot

Zealot

Frenzy

Frenzy When you're at or below 35HP, increases your spell damage by 25% and sprint speed by 20%

Blood armor

Blood armor

Every 3 seconds, gain 3/5/7 armor, but lose 2/3/4 health (stops at max armor or 5 or less health).

Penitence

Penitence

If you take more than 40 damage to health in 2 seconds, reduce all damagedone to you by 30/50/70% for 2 seconds.

Vivisection

Vivisection

Upon killing an enemy, they have a 80/90/100% chance to drop a skill point.

bad

Comments